donderdag 29 december 2011

go download!



Hey guys, the NOE eshop just got updated and Flipper 2: Flush the goldfish is in it! you can finally download the game and play it!

so.. what are you waiting for ? go download the game!


Just some quick info:

play through the story mode (basically a tutorial) to unlock the 'random castle' mode, which feature over 300+ rooms that can be played in different themes!

If you complete one random castle, the level editor will unlock! have fun!

donderdag 22 december 2011

Fish in a box



Roy and Paul made such cool concept art of Flush, it deserves to be a cover! so here you go! this are the boxes we will be sending to the press and friends, including some cool things and 500 points to play the game for FREE! hooray for free things!

vrijdag 9 december 2011

Flipper 2: Flush the goldfish! (out on 29th of december)



Coming to DSiWare and the eShop on the 29th of December 2011.

The game is the sequel to the award winning DSiWare game Flipper and stars Flush, the goldfish of the first game.

Flush isn't just a regular goldfish though, he is Super Hero Extraordinaire!

Flush is not an easy fish to catch and he will BITE when his master - and best friend - gets kidnapped! "Fish Slap" your way through hordes of kitties and turn the evil baby seals into fish sticks while you're at it...

The Random Castle mode features 300+ rooms all playable in any theme and any difficulty!

That is one meaty fish!


watch the *new* trailer on youtube here:

woensdag 16 november 2011

Flipper 2 – Flush the goldfish concept art



While browsing my hard drive today I found some cool concept art work that Paul Veer and Roy Nathan de Groot did! I don’t exactly remember who made what, but I do remember the night they got made. We where just trying out things for the box art.

They nailed the right scene for the box pretty quickly. I remember Roy coming up with the masks, because he thought it would be cool to be able to see through them from behind.

The last concept art piece (4) is an early concept for the main menu (top screen) that Roy did. I really love it, and maybe one day we will finish it and use it as a poster or something. I don’t know exactly why anymore, but we opted for something else in the menu.
Hope you like’em!


check them out here :

concept art #1
concept art #2
concept art #3
concept art #4

dinsdag 15 november 2011

Look at all those colors!



Red, green and blue. And not just green, but really GREEN! Where are the colors today ? It seems that modern gaming only uses brown and gray. Which seems logical considering their atmosphere, but looking back; all the violent of the 90s seem to have colors!

Look at Mortal Kombat for example, one of the goriest and bloodiest game series of 90s. it left parents in disgust! Yet it had a vibrant color palette, from light green to light purple to orange and blue.

I wish games nowadays had a bit more color to them :)

Kid Icarus



This is me playing Kid Icarus at the Gamescom 2011, I really had a blast. What a fantastic game, this is exactly the kind of game the Nintendo 3DS needs. The 3D really feels good and useful (since you are flying into the distance) much better than most games where it comes off like a gimmick.

Welcome



Welcome on my new blog. It will feature more things than just the games I’m working on; like old games that inspired me or which I think are cleverly made, game development/design in general and some general gaming news (I go to a lot of expo’s and conventions).

The background is made up from Nintendo Gameboy games I used to love when I was a kid. My parents didn’t let me have a normal console, but they did give me a Gameboy for my swimming certificate!

I played the heck out of it, and even started programming on it, which eventually leads to Goodbye Galaxy Games and Nintendo DS/3DS development!

maandag 21 maart 2011

Flipper 2 : Flush the Goldfish!

Today I would like to release four new screenshots of Flipper 2. I've been hard at work the past couple of weeks, even had some crunch. But it's all done now. The final checks will happen this week and then it's off to the lotcheck :)

As you might have seen on the menu screenshot, Flipper 2 will now have a sub title 'Flush the Goldfish'. I thought this would be a funny name for the goldfish especially if it's put in that sentence!

The boy calls the Fish Flipper... but that's not the real name of this super hero.. it's Flush!







donderdag 27 januari 2011

Bday screenshots!

Hey Guys,


Totday it's my b-day! Last year ,exactly, I received word from Nintendo that they accepted Flipper through the lot-check. This year Flipper 2 isn't quite ready yet.

To celebrate anyway; I would like to show off some new screenshots! Look at the crazy new actions and worlds... hope you like it!

Please excuse my while I put a big piece of cake in my mouth ;-)

P.S. I got an oldskool PSX from my girlfriend (including Skullmonkeys and Crash Bandicoot) needless to say it's pretty damn awesome!







woensdag 12 januari 2011

First real screenshots of Flipper 2

Wow.. it's finally time to present my baby to the world! Below you can view the first 4 screenshots from Flipper 2. Although we are still in heavy development, everything is starting to really look like a fun game. I'm really excited about this game and it's just a ton of fun to work on it. So it was pretty hard to keep it a secret for all those weeks! I'm so happy to finally show something!!

These screens reveal a few of Flipper's unique actions, but I can assure you there are many more.. some of which I will show in the coming weeks!

Please note the banana gun; I promise you, nothing is more rewarding then seeing your enemies go down with a splashed banana in their face!

let me know what you think of them, leave a comment or twitter something (http://www.twitter.com/HugoSmits) Thanks!! hope you enjoy!!







vrijdag 7 januari 2011

Engine software

I’m so happy to have found a home for Flipper 2, it’s shaping up to be a great game! And now it becomes even more exciting, because I get to team up with Engine software. They are publishing the title and helping me with the sound part.

Next to the obvious reason why this is exciting (getting Flipper 2 out) it’s also extra special because I know Engine-software for a very long time. In fact they are the oldest game dev studio in the Netherlands.

They started just like me, and they produced a lot of games for Nintendo systems over the years.

I got to know them through a magazine called Power Unlimited, they did a article about them and their work. In my eyes they where heroes! Especially since at the time almost nobody was making videogames in the Netherlands.

When I started doing GBA programming I got in contact with them, and they even provided me a free license to their sounds engine. Over the years they have been really friendly to me, always ready to give some advice if I needed it.
And now finally I get to work with them! Awesome!


you can find some more info about them here :
http://www.facebook.com/pages/Engine-Software/148290971859061

Press Release

Flipper 2 has a publisher!! I signed with Engine-software!

full press release can be found here :
http://www.goodbyegalaxygames.com/press/pressrelease_07-01-2011_Flipper.pdf